Announcing Ghostbusters: Who Ya Gonna Call?


by talien1

21 years ago


New at http://michael.tresca.net/indexfreebies.html

Ghostbusters: Who Ya Gonna Call?

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Download: T & M Bazaar
Authors: Michael Tresca, Matthew D. Riddle, Fritz Baugh
Type: Role-Playing Game (D20 Modern Supplement)
Suggested Retail Price: FREE
Format: .pdf
Pages: 51
Description:

What if ghosts aren't really supernatural concepts, but creatures with their own biology? And if ghosts have their own biology, then using scientific principals, they can be thwarted - if not destroyed, at least captured. And if ghosts can be captured…well, then somebody can get rich doing it. Enter the Ghostbusters. Hobbled together by a group of misfit scientists, they attempted to use parapsychology for profit and, at least some of the time, succeeded.

In the 80s, Ghostbusting was a novelty. The end of the world brought on a lot of supernatural phenomena and, thanks to a lot of strange science and the Ghostbusters, was narrowly averted. By the end of the 80s, Ghostbusters were dealing less with the supernatural and more with problems like New York “not giving off a good vibe.” The Ghostbusters were called upon again to do something about it and they moved pieces of NY's monuments to do it.

Life as a Ghostbuster is never predictable. The wax and wane of supernatural activity seems to vary without rhyme or reason - the 80s was rife with supernatural phenomena but there were entire years that were actually quite boring. At least, for a Ghostbuster.

As the world changed, so too did the nature of Ghostbusting. With a heightened awareness for global terrorism, the psychic energy matrix of the Earth is boiling with anger, fear, and hate - ghosts are more common than ever before. And what do you need when the world is gripped in fear and suspicious of everything that moves? You need a Ghostbuster: a man or woman who, backed by nuclear weapons, blasts a stream of barely harnessed energy at whatever you're afraid of, and do it with a smile and a small service fee.

Ghostbusters: Who Ya Gonna Call? is a d20 Modern RPG supplement that contains: 5 new allegiances, 7 new occupations, one advanced class (the elite Ghostbuster), new uses for old skills, 2 new feats, a bevy of new weapons and equipment (including proton packs and ghost traps), action point rules, planar travel, and monster classification.

by PeterVenkmen

21 years ago


huh?

by talien1

21 years ago


It's a role-playing game for d20 Modern, which is another role-playing game.

by PeterVenkmen

21 years ago


Oh. Cool.

by DerekNothing

21 years ago


When is this coming out?

by DocFritz

21 years ago


Welcome to Ghostbusters Central! It is normally a tradition to give you a wheelbarrow full of stuff at this point, so here we go…

The Complete Idiot's Guide to Ghostbusting and Ghostbusting for Dummies It does not mean we think you are either an Idiot or a Dummy, but we have to be safe. Like Kingpin will tell you when he gives you one, the proton pack is not a toy…

Here's a link to Frequently Asked Questions, first written by AJ Quick/Ectoman and revised by Kingpin; as well as a suggestion to study the FAQ section at the very top of the page. They will come in very handy.

And of course, on behalf of my great friend Dr. Riddle, your own jar of Peter Venkman Peanut Butter.

Again, Welcome :-) (^_^)

Okay, to get back on topic…

Some of you probably noticed a couple of famililar names in the “authors” section, so yes, I've communicated with this fellow before. He contacted me a couple of weeks ago asking to use the Ghostbusters Omnibus Timeline for his project. I shared this information with Kingpin and Dr. Riddle, and Matthew sent him a copy of the Ghostbusters Fact List

It's very thoroughly researched, and players of the West End GBI game will recognize a familiar concept or two there also.

It's quite an honor to be associated with this project–look around talien's website, and you'll discover that this guy is a genuine pro at this.

by talien1

21 years ago


Thanks for the invite and advice. I get lost easily so I appreciate it (and incidentally, I am both an idiot AND a dummy!).

I'd hardly call myself a genius at this sort of thing, but I've gotten a technique down – no graphics makes everything easier. The other thing that makes it easier is leaning on the real experts who know what they're talking about. Traditionally, anyone who runs a timeline or fact list is an expert.

Alas, not everyone knows what RPGs are so it goes over the heads of some.

In reference to the other question – this is a free game that you can download. You need the d20 Modern book to play, which you can find on Amazon.com by looking up “d20 Modern.” It's a variant of Dungeons & Dragons using the same rules, only for the modern world.

Thanks again for the welcome!

by DocRyedale

21 years ago


Welcome Aboard, Michael.

And as Fritz said above, I'm proud to say I was a part of this. I've just downloaded my copy, and I'm going to go take a look. :-)

by Kingpin

21 years ago


OFFICIAL WELCOMING POST

Hands new member a Proton Pack and Instruction Manual

Remember, this is not a toy

Welcome to the boards


Welcome, Micheal. I've heard a good many things about you, hope to maybe discuss some things in the future