GBTVG Footage of New Cutscenes and Demo!


by skankerzero

15 years, 10 months ago


robbritton;137204
Is the cut scene at the end of the Sedgewick level from a different assembly to the new Stay Puft cut scene? Or are some cut scenes just using in game models, like Halo?

Probably a closely guarded secret, but figured it was worth asking - there seems to be some differences in quality between the two. Not a complaint, just an observation!

All cut scenes, even the pre-rendered ones use the in game models. The difference comes in the amount of time put into the animation. Also, remember, all real time stuff you're seeing is a work in progress and still being touched up.

The most they're doing for the pre-rendered cinemats is applying a mesh smooth which only smooths out the model so you can't see hard edges.

We have some of the most complex main character models in any game right now. Egon is roughly 29K polygons with full upgraded equipment. The main characters on Gears are about 10.

by heslimedme251

15 years, 10 months ago


29k polys? holy shiznatch that's tremendous! i really can't wait to see how this puppy runs! although you're forcing me to rethink my PC upgrades on a constant basis skanker…just tell me it runs on dual core and that i don't need to buy a quad core AND a new graphics card (the graphics card i can handle!)

by mdp872105

15 years, 10 months ago


29k sweet:-O

by JonathanArcher

15 years, 10 months ago


skankerzero;137207
All cut scenes, even the pre-rendered ones use the in game models. The difference comes in the amount of time put into the animation. Also, remember, all real time stuff you're seeing is a work in progress and still being touched up.

The most they're doing for the pre-rendered cinemats is applying a mesh smooth which only smooths out the model so you can't see hard edges.

We have some of the most complex main character models in any game right now. Egon is roughly 29K polygons with full upgraded equipment. The main characters on Gears are about 10.

Holy crap, you guys are really going full out for this aren't you? Hell, we're all happy about that, thanks very much man!

by jay_tigran1

15 years, 10 months ago


29k?
that's a big Twinkie

by cowboyspike1

15 years, 10 months ago


But is that gameplay character model or during cutscenes?

by skankerzero

15 years, 10 months ago


that's in game.

by JamesCGamora

15 years, 10 months ago


I have a question for you SkankerZero. This came up during a conversation with a friend of mine a few nights ago and was wondering if you can or would be able to shed some light.

Back when the game was originally going to be released via Activison, Associate Producer at Sierra Entertainment Ryan French said that they needed a “corn fed” look to the new recruit, so he was more or less based on Ryan French himself. Since Terminal Reality and Activisons separation of ways is that still the case? Has any changes been made to the Rookie model since then? Do these pants look fat? What is the meaning of life? and will there ever be peace between the Star Wars and Star Trek camps?

by skankerzero

15 years, 10 months ago


JamesCGamora;137231
Since Terminal Reality and Activisons separation of ways is that still the case? Has any changes been made to the Rookie model since then?
The rookie is still the rookie.

We decided to focus our efforts during our extra time on other characters that needed the polish.
Do these pants look fat?
no, your ass is what looks fat.
What is the meaning of life?
boats and hoes.
and will there ever be peace between the Star Wars and Star Trek camps?
Human sacrifice, Jedis and Vulcans living together… mass hysteria!

Trekkie for life.

by rodie1

15 years, 10 months ago


skankerzero;137235
boats and hoes.

huff & doback!