Ghostbusters 2005


by heslimedme251

18 years, 6 months ago


woah…i love how newcomers manage to necropost to the max! this topic is almost three years old. but while i'm here i'll comment on how the end of season one seems a bit over the top. i think God shouldn't turn up and congratulate them on a good job. what would feel more GB to me is if noone noticed that they'd done anything at all. like they just saved the world and nobody knew. that's how i feel the GB's would operate in modern day! pretty cool though. but please let's put this one down to rest again, we shouldn't really exhume posts!

-J. :-)

by drraystanz

18 years, 6 months ago


Sounds great man, really cant wait to see more development. I cant see the art work though.

by CardDreamer

18 years, 6 months ago


Wow, there's a lot ot take in here TAS, and I love all the effort you put into this…

But, before I get into the diff aspects of what I want to comment on, I'd like to touch on the upgraded equipment from EGB. As much as I liked the serious, I found the reasons to “upgrade” to be very weak (even taking into account it was a kid cartoon).
Egon claims the equipment ineffectual. Not so. 3 beams held Akira (sp?) for a nice bit before she broke free. The problem was simply not having the trap on them.
And if a Ghost breaking free one (while being hunted by beginers no less) time is reason to upgrade, shouldn't the RGBs have upgraded long ago? Vigo threw off 2 beams, in an RGB ep they got a Jabberwalker which was stated to need all FOUR beams to control.
Stay Put (movie) wasn't really contained by the beams (just caught fire). And if Vigo shrugged off 2 beams, I'm Sure Gozer would have done the same, if not laughed.
I'm sorry, but the old equipment was fine. It was user error, not hardware…

But I digress…

As far as the overall premise goes, I like the idea. And again, love the effort you put into it with nice detail for just being synopsis…

But I think I'm in the minority where I think it'd be a bad idea to have the original team recapture their youth. IMHO, it just seems to come across as not letting heros pass/move on. It's like saying a story CAN'T be done without them back in the saddles, and I think that's wrong.
However, if you really want to lower ages some, I suppose you could do what the comics (book too?) did and just change years (they bumped events up). I don't know if this is very flexible with EGB involved, but you shoul dbe able to shave off a few years…

You've got a very large cast here and though I like the idea of Ghostbusters being a worldwide organization, I think there's too many characters being introduced with the premise. Why not, to start, keep the first season focused on the main 4 branches (Egon, Peter, Ray, Winston) and each branch only have a team of 4 (as apposed to have a large amount of employees).
I think the team of 4 really allowed for richer character development and story development as well. this would let once in a while during the season a show focus on a specific branch's team and let the audience get to know them (allowing you to see what can be done with them if the characters are liked).

I liked the international idea and it'd be cool to have a team once in a while team up with a team from overseas (like the classic Voltron once teamed up with the Car Voltron team).

At the end of season 1, it might be a cool idea to keep the original team split (each leading their branch with say an EGB apprentice). However, it's be cool if Edwardo stayed in NYC to be with Kylie (pursue the romance between these two!!) and Oscar could then transfer to take Edwardo's place as an apprentice.

Also, there seems to be potential from other elements not yet pursued. Janine and Egon could very well be married by now and even have a kid!

Keeping Peter in charge of his own branch (with Dana helping to run things) would allow for some perhaps cool/interresting moents with Dana finalyl strapping on a pack to save Peter and/or his team (we've seen Louis do it, so why not?)

Jr. Ghostbusters. I don't know how many remember them, but I was kinda sad not to see them as the EGB team. It'd be nice to see them perhaps make it as one of the new teams

Just my opinions/advice. Obviously take and leave what you will. No matter what, I'm definately keeping an eye on this! Again, great job TAS!

by TAS

17 years, 1 month ago


When I heard about the new GB video game and read up on it, it made me want to see what the hardcore fans were saying about it, and then I remembered this place and this thread, so I searched for it to see if it had any activity after I last posted in it 4 years ago and surprise surprise someone revived it, which was pretty shocking to me because it mean that somebody obviously read through all the old forum posts and liked this enough to comment on it.

I should point out the irony in necroposting something on a Ghostbusters themed forum.

ANYWAYS in light of the recent game it made me want to go back to this idead and develop it further, and look back on what I came up with, alot of which is embarassing to me now, notably the art, and given that the new game is inspired by the movie universe and doesn't have anything to do with the animated it made me want to go back and retool this idea for the movie universe (MU) rather then having it be an extension of the animated universe (AU) and so with that comes changes.

I envision this continuation of the movie universe (set in 2010) either in game form (like the upcoming video game) or a live action TV series, like in my head I envision it one of those two ways.

I'm also just basicly taking my original GB 2005 idea from post #1 and adapting it to the MU instead of the AU, so all the villians, Damion, etc, still exist in this idea, just either retooled or touched up, though there are other elements of it that I've just droped entirely.

I'm going to put this stuff in quotes to better seperate it or make it easier to read/

CHANGES - UPDATE - REDUX

The idea is now set in 2010, and the Ghostbusters are a worldwide corporation.

Each of the branches has at least 20 staff members who occupy various positions.

Captain - The one in charge of that specific branch. They are the one that gives the orders, assignments, etc, and basicly in charge of everything.

Field Agent - There are various classifications within including…

- Light Weapons: These GBs use the lightest of the available equipment, which allows them to move faster and be more agile in combat situations.

- Heavy Weapons: They use the most powerful and heavy of all the equipment, which can slow them down at times, but what they lack in speed they make up for in strength/fire power.

- Traps: The Trappers of the group(s) are those responsible for catching ghosts. In certain situations that allow for it they are able to set various traps in a single location (exits, windows, doorways, etc) making it hard for certain entities to escape.

- Communications: In those team's dispatched in E5s (Ecto 5 - Large RV/Bus) 2 or 3 members stay behind in the E5 to provide communication support to those actually busting, giving them PKE readouts in specifc areas, info on infrared scans, readouts, information about current threats/ghosts/demons/baddies. There are also Communications back at the HQ, but some jobs require them to be on site due to things like interfearence, poor reception, etc.

Research and Development - The GBs of the R&D department are those that research the baddies that the field agents are currently going up against, finding out ways to deal with things they haven't come up against yet, developing new technology, are in charge of the containment of ghosts, and all other technical aspects of the buisness. They often times work very close with Communications or sub in for them in certain ocassions.

Reception - Handle the incoming calls and sometimes give out assignments on location or over the radio. They work closely with the Captain.

CHARACTERS

Egon Spengler - Teaches Paranormal 101 at NYU. He's no longer in the field as a Ghostbuster, but still does work with the NY based branches.

Ray Stantz - Heads up the original NY Branch, but no longer goes into the field.

Peter Venkman - Has retired from ghostbusting and hosts a popular late night talk show (on the same level of The Tonight Show/Late Show) He is married to Dana Barrett whom he has a daughter with.

(This progression for the character is meant to be a more successful version of the Venkman seen in the beggining of GB2, but also to echo Bill Murray's unwillingness to return the the GB franchise for so many years)

Winston Zeddemore - Is currently in charge of training and teaching students at a NY Academy devoted specifically to the paranormal, that essentialy train people to become Ghostbusters.

Janine Melnitz - Currently runs the New Jersey branch HQ.

Louis Tully - Is kind of like the CEO of GB Inc, in that he's in charge of the Ghostbuster's corporate HQ, ie the offices that don't actually handle any of the ghostbusting but rather things like bills, fees, legal matters, etc, etc.

Oscar Wallance - Is currently a full fledged member of the GB working under Ray, and has been on many field assignments despite his young age. He uses his (biological) father's last name to make his own name known instead of being trapped in the shadow of his adoptive father (Peter Venkman)

New Characters:

Garrett, Eduardo, Roland, Kylie - Are the most active field agents for the New Jersey HQ, and almost always work together as a team on calls.

Touji Nomura - Field leader of the GB Tokyo branch.

Hooper Yuma - A paranormal investigator from Hawaii, who is drafted as a GB for the LA based branch.

There's obviously many more new chars then that as there are various branches of all of which have 20 some odd employees each.

The Extreme Ghostbusters are basicly being brought over from the animated universe, and are essentialy the same chars, but aged to the point that they'd be by 2010, but aren't replacement characters like they were in EGB, and they'd be fully trained/experienced GBs in their mid to late 20s. They are part of the New Jersey branch because they're really only supposed to be cameo characters but still be part of this universe for the fans that know them, but don't overshadow any other characters. IE all the problems that existed with them in AU don't exist in the MU, and they're kind of like characters to fill out the various branches, like there's 100's of GBs now so it's easy to throw these 4 in for a bit of fan service or to actually right some wrongs in some cases.

VEHICLES & EQUIPMENT

I won't get into this too much right now, but in terms of vehicles I envision various Ecto types abriviated as E#, so for instance all Herses, Station Wagons, and other cars of that similar type build/model would be E1s. Other type of Ectos would include Vans, Hummers, RVs/Busses, and I don't really know what else. A motorcycle would be cool to see, but at the sametime it really only allows for one or two people and not much room for equipment, though I guess if one GB wanted to get somewhere really fast (like to help out a team in trouble or sometihng) it be practical in that instance, but probaly not for anything else, plus I'd only want to see an “Ecto Cycle” if it had some really cool design like Kaneda's motorcycle from AKIRA.

ARTWORK

Modern Uniform



The modern uniform is just a update on the existing uniform. It had more pockets, elbow and knee pads made into the jump suit, new boots/gloves. The GB logo on the right shoulder is lifted now being more patch like or something rather then painted on. The right shoulder is supposed to have a badge/patch showing what branch and division the specific GB is in, example New Jersey Field Agent.

Aside from the padding the suits are have also been made a bit more protective in a couple ways, like being flame retardant.

Basicly the idea is to still retain the classic look just little details added here and there to make them a little less plain or more proffessional or something.


Kenji Nomura



First I should note that I originaly named him Kenji Miyamoto, but felt that GBs shouldn't have names that are a mouthful or alot of syllables in either part of their name as the original 4 all have names that can be called out fairly quickly in the midst of all the action, well I guess Winston's last name isn't like that but at least he had a shorter nickname for his last name in that Ray calls him “Z”

But anyways Kenji's suit is the exact same as the modern uniform, he's just wearing it differently, or more in the fashion that I thought Venkman would/should wear his suit, ie in the movies Venkman doesn't tuck to bottom of his uniform into his boots (something that's very noticable in the GB Legion Promo Art) but I thought his look should be even more “slackerish” which was the idea behind Kenji's look, although character wise isn't a slacker, he just dresses like one.


Heavy/Riot/Tactical Uniform



Couldn't decide on a name for this version of the uniform but it was inspired by Dan Akroyd's original concept of the GBs wearing more SWAT like gear, and is basicaly the Modern Uniform with alot more added to it, like metal plating on the shins, forearms, and knees, along with a flak jacket, and helmet.

The lenses in the helmet have all sorts of view settings (think of the Predator's helmet) built in microphones, earpieces, and anything else the GBs would need.

This is more along the lines of what I envisioned the Heavy Weapons GBs wearing.


Hooper Yuma



Just like with Kenji I had a different last name for him at first, Proudmore, but thought it sounded too much like Zeddemore, so I changed it to Yuma, a Native American name that means “Chief's Son” and I should note that Hooper has a very mixed ethnic background in that his father is African while his mother is half Native American and half Hawaian. He was born in Hawaii and lived their most of his life and so I tried to give him an intresting physical look due to his ethnic backround, ie I wanted to be really creative with him, which leads us to his outfit.

His outift is his own custom design, but for me design wise I wanted to make something that looked intresting and that would standout alongside the other GBs, but of course he isn't the only GB with a custom uniform, just the only one I've designed so far.

The pic on the left is his full uniform minus the helmet which is the same as the Heavy Weapons helmet above, and the pic on the right is him without his mask, gloves, uniform top, and shoes. His undershirt is standard issue, which is why it has the shoulder patches and nametag.


Damion



Isn't any different really then the design from years ago, nor have I really made any changes to the story I came up with for him.

CASTING CHOICES

Just some ideas for who I think could play certain characters

Eduardo Rivera - Guillermo Díaz



Since Eduardo's voice actor Rino Ramano doesn't look like Eduardo or Hispanic I thought someone like Guillermo would do the character do the character justice given his comedic skills (Half Baked, Chappelle's Show)

Roland Jackson - Alfonso Ribeiro



Don't know that anyone could due the character better then the only actor to portray Roland, and since I envision the EGBs being older then their cartoon counterparts he's age appropriate in terms of his looks.

Kylie Griffin - Tara Strong



My first thought with the EGBs being portrayed in Live Action is can/could their voice actors from the animated series get across the character in Live Action, and I feel that both Alfonso and Tara most likely could. Tara is about the same size as Kylie and goth styled make up would definitly make her look more like the character.

Rino Romano as I explained above doesn't really look like Eduardo and it most likely look forced if you saw the Eduardo voice coming from him in real life, where as Jason Marsden who plays Garrett is using his natrual speaking voice for the character, however he doesn't look like Garrett, but then again maybe live action versions don't need to look like their animated counterparts so much as just embody the characters themselves.


Oscar Wallence - Jensen Ackles



I'm a big fan of the Supernatural series in which Jensen Ackles stars in, and for whatever reason I just picture him in the part, playing the character much like he does Dean Winchester on Supernatural.

As an adult I just picture Oscar as tougher or more rugged character then one might imagine, and not like that of Peter Venkman/Bill Murray, ie I don't want him to be a clone character like so many offspring tend to be in various fiction.


Kenji Nomura - Takeshi Kaneshiro



Probaly my favorite Asian actor and who I had in mind when I was designing the character.

He's not very famous in the US, and/or his most famous movie in the Western market is probaly House of Flying Daggers in which he plays the male lead.

More info about him for those who are curious -
http://en.wikipedia.org/wiki/Takeshi_Kaneshiro

Damion - Daniel Radcliffe



Not exactly who I pictured in the part of the character, but I really can't think of any known actor of the top of my head that really fits the character. If Johnny Depp were 20 years younger he'd be perfect, but anyways with Daniel I'd just like to see him play a villianous/arrogant/comedic type character, something that's very different from the Harry Potter character that he's so associated with, which is also why I choose that picture of him above because in it he looks nothing like he does in the HP.

If anyone is wondering what Damion is like or what he acts like, I'd say the closest comparision is probaly to that of Joker from the Batman comics.


????????? - Tyler Labine



Much like with Supernatural, I'm a fan of Reaper in which Tyler plays one of the lead roles (Sock) and I think he'd make for a hillarious Ghostbuster, though most likely one in training due to his youthful look and acting style.

Here's another pic of Labine looking more GB like…


http://portuguese.imdb.com/gallery/ss/0955322/Ss/0955322/RP100d_D677.jpg

Cameos - Since this version of the Ghostbusters is so expansive with so many branches there could be all kinds of cameos if possible (if live action) for instance any and all those actors associated with the cartoons, actors/writers/creators who are fans of or were inspired by GB, etc, ie since this set up would have various scenes when in which there lots of background Ghostbusters those parts could easily be filled with cameos in certain instances.

^Obviously casting choices or dream casts are very debatable amoung people/fans, and it's usualy not the type of thing I do and/or dred seeing on forums, but for whatever reason I came up with some cast choices for this.

Well that's enough for now, or most of my current ideas.
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Something I thought was funny when looking back over my old posts…

Also the GBs are now goverment funded, meaning lots more money, less lawsuits, etc, etc.

Something that actually ended up happening in the canon storyline apparently with the events covered in the the new video game.

I mean it's funny to see something I envisioned years ago actually happening or becoming canon, even though I'm sure others (Akroyd included) had the same idea/vision.

I'm assuming nothing ever became of this idea? If so, where?????

Nothing ever became of this idea, I just tend to conceptualize lots of different things, but never stay with one idea/concept for too long, and have come up with my own ideas for not only Ghostbusters, but also Thundercats, Teenage Mutant Ninja Turtles, Star Wars, Spider-Man, X-Men, Batman, Final Fantasy, Metal Gear Solid, Devil May Cry, Street Fighter, Mortal Kombat, etc, etc, either in completely seperate universes of my own design or as an extension of an already existing universe in the franchise.

woah…i love how newcomers manage to necropost to the max! this topic is almost three years old. but while i'm here i'll comment on how the end of season one seems a bit over the top. i think God shouldn't turn up and congratulate them on a good job. what would feel more GB to me is if noone noticed that they'd done anything at all. like they just saved the world and nobody knew. that's how i feel the GB's would operate in modern day! pretty cool though. but please let's put this one down to rest again, we shouldn't really exhume posts!

I should point out the reason I'm necroing this is to show the evolution of this idea from 2003 compared to 2007, and didn't feel that this update didn't require a new thread, and I also wanted to respond to the last couple posts made back in 2006, 3 years after I lasted posted.

But, before I get into the diff aspects of what I want to comment on, I'd like to touch on the upgraded equipment from EGB. As much as I liked the serious, I found the reasons to “upgrade” to be very weak (even taking into account it was a kid cartoon).

Egon claims the equipment ineffectual. Not so. 3 beams held Akira (sp?) for a nice bit before she broke free. The problem was simply not having the trap on them.

And if a Ghost breaking free one (while being hunted by beginers no less) time is reason to upgrade, shouldn't the RGBs have upgraded long ago? Vigo threw off 2 beams, in an RGB ep they got a Jabberwalker which was stated to need all FOUR beams to control.

Stay Put (movie) wasn't really contained by the beams (just caught fire). And if Vigo shrugged off 2 beams, I'm Sure Gozer would have done the same, if not laughed.

I'm sorry, but the old equipment was fine. It was user error, not hardware…

I should point out in this new version or redux that I've come up with the old equipment is still around and still works fine, but just like in the upcoming game they've developed new GB equipment, but not replacements and alot of what the current GB use in this vision is either personal prefrence or what they need to deal with certain threats.

Example both trap styles Classic and EGB exist in this version of mine but both produce the same end result and one isn't more powerful/weaker then the other, but the EGB trap in my version can stick to flat surfaces (walls, celings, etc) and the Trapper field agents will generaly carry all types of trap devices along with connectors (that link traps together to all go off at the sametime) and various other things like that.

But I think I'm in the minority where I think it'd be a bad idea to have the original team recapture their youth.

It's no longer something that's part of this idea.

IMHO, it just seems to come across as not letting heros pass/move on. It's like saying a story CAN'T be done without them back in the saddles, and I think that's wrong.

Yeah I agree.

You've got a very large cast here and though I like the idea of Ghostbusters being a worldwide organization, I think there's too many characters being introduced with the premise. Why not, to start, keep the first season focused on the main 4 branches (Egon, Peter, Ray, Winston) and each branch only have a team of 4 (as apposed to have a large amount of employees).

I think the best way to describe this large cast set up would be with something like The Office tv series, where the cast of characters are there for every episode, but not every character is focused on and are times where a number of the characters don't have any dialogue through entire episodes and are there to make it more believable or whatever.

Heroes is an example how well a show can be done switching back and fourth between characters/plotlines.

I think the team of 4 really allowed for richer character development and story development as well. this would let once in a while during the season a show focus on a specific branch's team and let the audience get to know them (allowing you to see what can be done with them if the characters are liked).

The current idea and what was always the idea for this aspect was that the original HQ would be the focus of the show, with the other branches factoring in very little or only showing up once in a rare while.

I liked the international idea and it'd be cool to have a team once in a while team up with a team from overseas (like the classic Voltron once teamed up with the Car Voltron team).

The idea in this current version is that early on a GB Super Group of sorts forms with members of various branches coming to NY for the the annual GB convention, but then all hell breaks loose in NY and the various GBs from different branches have to team up to take down a city wide threat, and since only a couple members from each branch attend the convention or are in NY they're all forced to work together with GBs they've never worked with before, and one of the teams formed in that chaos basicly becomes the new lead team that most of the focus is put on, and Kenji + Hooper are part of this new team, ie 4 or 5 members from the various branches choose to stay behind in NY after the threat is dealt with to become the new main team of the original NY HQ.

The storyline I thought of for Season 1 I've now condensed into more of a movie that sets up the series.

At the end of season 1, it might be a cool idea to keep the original team split (each leading their branch with say an EGB apprentice). However, it's be cool if Edwardo stayed in NYC to be with Kylie (pursue the romance between these two!!) and Oscar could then transfer to take Edwardo's place as an apprentice.

In this current version the original team is split up but still located in NY, with Venkman being the only one not really associated with the Ghostbusting anymore, but they all still see one another much like they did 5 years later at the start of GB2.

Also, there seems to be potential from other elements not yet pursued. Janine and Egon could very well be married by now and even have a kid!

As this 2010 version is now based on the movies, I wasn't sure about putting Egon and Janine together, or Luis and Janine, or to pursue new romances with those characters.

by boholbrook1

17 years, 1 month ago


Ya couldn't have picked another art-style, sir? Jesus. Anime? Come on, man.

by TAS

17 years, 1 month ago


Ya couldn't have picked another art-style, sir? Jesus. Anime? Come on, man.

My art style isn't that of anime, cartoonish yes, but it's not full fledged anime.

Example…







Is that stuff really Anime like or is it just cartoonish blocky/graphitti art styled stuff?

Compared to this…



…which is just straight up anime inspired as is this GB pic by Reiq…



Also those pics I posted are just designs. I mean you'd think it be idiotic for someone to focus on art style opposed to the designs when it comes to concept designs especialy for something that's meant to be portrayed realisitcly as I pointed out above for anyone that was reading or paying attention, ie nothing about the designs are actually anime like are they? So as a result wouldn't the design still remain the exact sameway if portrayed in a more photorealistic style?

Sorry I didn't use the outdated 70s anime looking style of the RGB that most people use it fan-art or actually came up with something different from the norm of what most GB fan art is. God forbid anybody get creative right?

by boholbrook1

17 years, 1 month ago


TAS
Ya couldn't have picked another art-style, sir? Jesus. Anime? Come on, man.

My art style isn't that of anime, cartoonish yes, but it's not full fledged anime.

Example…







Is that stuff really Anime like or is it just cartoonish blocky/graphitti art styled stuff?

Compared to this…



…which is just straight up anime inspired as is this GB pic by Reiq…



Also those pics I posted are just designs. I mean you'd think it be idiotic for someone to focus on art style opposed to the designs when it comes to concept designs especialy for something that's meant to be portrayed realisitcly as I pointed out above for anyone that was reading or paying attention, ie nothing about the designs are actually anime like are they? So as a result wouldn't the design still remain the exact sameway if portrayed in a more photorealistic style?

Sorry I didn't use the outdated 70s anime looking style of the RGB that most people use it fan-art or actually came up with something different from the norm of what most GB fan art is. God forbid anybody get creative right?

I hate to break it sir, but your art screams Anime at the top of its lungs. I'm sorry I had to be the first to tell you. But everything you've drawn has the same kinda vibe as any animated cartoon put out these days. Everything has distinctive anime traits and features. From the (Obvious) anime eyes to the giant oversized hands and boots, your style screams anime. Is that good or bad? Who's to say. But I can tell you that your particular style is cliche and played out. I mean, your style IS cartoonish if compared to every animated series since 2005.

But when compared to this.



Your art looks LESS cartoonish and more like the scribblings of a teenager who LOVES Inuyasha.

I don't mean to harsh on your buzz man, Just pointing out the style you've chosen is played out.

by TAS

17 years, 1 month ago


I hate to break it sir, but your art screams Anime at the top of its lungs. I'm sorry I had to be the first to tell you. But everything you've drawn has the same kinda vibe as any animated cartoon put out these days. Everything has distinctive anime traits and features. From the (Obvious) anime eyes to the giant oversized hands and boots, your style screams anime. Is that good or bad? Who's to say. But I can tell you that your particular style is cliche and played out. I mean, your style IS cartoonish if compared to every animated series since 2005.

But when compared to this.

Your art looks LESS cartoonish and more like the scribblings of a teenager who LOVES Inuyasha.

I don't mean to harsh on your buzz man, Just pointing out the style you've chosen is played out.

It doesn't matter if my art is anime like or not, cause it has NOTHING to do with what I posted, ie it's not like I'm asking for a GB anime series, or like that's what my idea is supposed to be.

For instance if what I was suggesting was a concept for a Live Action TV Show or video game done like the 2008 Video Game then why do the designs matter? Like what does anime have to do with anything I posted in the text? What does anime have to do with the actors I picked out to fill the live action roles.

I mean I don't understand your hang up with this. If I were suggesting a GB anime styled series or whatever then I could understand, but that obviously isn't the case.

If this thread were about my art or critiquing my art I could also see your point, but it isn't, ie it seems like all you did was look at the pics and realized that you had to voice your bias about anime or things anime inspired. I just posted designs to further elaborate what I was talking about, and/or it's funny to think that had I posted no pics you most likely wouldn't have even responded.

I draw well enough to get my point across, I'm not trying to be a professional artist or saying that my art style is one that GB should adopt or whatever, I just don't understand wtf anime inspired art or anime in general being played out has to do with any of this.

I also don't like Inuyasha.

The artists that inspire my art style are…

Corey Lewis
Joe Madureira
Humberto Ramos
Akira Toriyama
Tetsyua Nomura
Edayan

by boholbrook1

17 years, 1 month ago


TAS
I hate to break it sir, but your art screams Anime at the top of its lungs. I'm sorry I had to be the first to tell you. But everything you've drawn has the same kinda vibe as any animated cartoon put out these days. Everything has distinctive anime traits and features. From the (Obvious) anime eyes to the giant oversized hands and boots, your style screams anime. Is that good or bad? Who's to say. But I can tell you that your particular style is cliche and played out. I mean, your style IS cartoonish if compared to every animated series since 2005.

But when compared to this.

Your art looks LESS cartoonish and more like the scribblings of a teenager who LOVES Inuyasha.

I don't mean to harsh on your buzz man, Just pointing out the style you've chosen is played out.

It doesn't matter if my art is anime like or not, cause it has NOTHING to do with what I posted, ie it's not like I'm asking for a GB anime series, or like that's what my idea is supposed to be.

For instance if what I was suggesting was a concept for a Live Action TV Show or video game done like the 2008 Video Game then why do the designs matter? Like what does anime have to do with anything I posted in the text? What does anime have to do with the actors I picked out to fill the live action roles.

I mean I don't understand your hang up with this. If I were suggesting a GB anime styled series or whatever then I could understand, but that obviously isn't the case.

If this thread were about my art or critiquing my art I could also see your point, but it isn't, ie it seems like all you did was look at the pics and realized that you had to voice your bias about anime or things anime inspired. I just posted designs to further elaborate what I was talking about, and/or it's funny to think that had I posted no pics you most likely wouldn't have even responded.

I draw well enough to get my point across, I'm not trying to be a professional artist or saying that my art style is one that GB should adopt or whatever, I just don't understand wtf anime inspired art or anime in general being played out has to do with any of this.

I also don't like Inuyasha.

The artists that inspire my art style are…

Corey Lewis
Joe Madureira
Humberto Ramos
Akira Toriyama
Tetsyua Nomura
Edayan

It doesn't relate to it at all. I'm just saying whatever is on my mind. Chill out man.

You posted pictures and I commented on them. I didn't find the actual subject of the post particularly interesting.

by TAS

17 years, 1 month ago


It doesn't relate to it at all. I'm just saying whatever is on my mind.

Obviously not everything is worth posting about, ie it makes a person seem arrogant or egotistical if they feel the need to make a post everytime they have an opinion about something.

Chill out man.

I'd rather be able to defend myself (creations, art, etc) rather then just sit back and take it.

It's not as if your opinion will make my ideas or art any better, because it's not as if your saying stuff like “well that doesn't work because of this” or “this would be better” or anything like that, it's just a flat out complaint or spam, ie it adds nothing, doesn't progress anything (cept an argument) or produce any sort of positive result.

You posted pictures and I commented on them.

And you thought I wouldn't respond to it, defend it, etc?

Like I'm prepared for this type of and seen it before on other forums, but the problem is that generaly the person in your position doesn't like it when the other person fights back and just wants everybody to accept what they say for what it is, but it can't always be like that, ie you should be prepared for any sort of consiquence that can result from your actions, and/or get upset with somebody for something that's your fault.

I didn't find the actual subject of the post particularly interesting.

Just the art then?

Which makes me wonder, you didn't say anything about the art back in 2003 when this thread was first posted, nor in 2006 when it was revived, but now all of a sudden take a intrest in it.