Haha.
No, I have no plans to continue working on it. Remember, when I started working on the project… I was a sophomore in High School. The project began as my first foray into game design. There are so many beginner mistakes and problems that I would have had to start from the beginning. By the time I stopped working on it, ZDoom had extensive scripting capabilities and I wanted to completely remake the project so that you had to use a proton pack to capture ghost and hold them… and use traps to contain them… the entire game would be a big hub that you had to go back and forth to the HQ to refill traps and catch more ghosts.
By the time that rolled around… I was too busy with school and career to work on it. It was too bad that I never had a chance to put all my skills I learned during the process into a real mod… but, from the looks of things, this new game will be exactly what I was trying to create.
Until then… it's still fun to play