What I wanted to say is: take a virtual lobby with a chatroom where you can host/join a game. Most of the time, after the end of it, when you return in the lobby, a meaningless fight follow almost each time. If it's not on you, it's on other players. For a dumb game that will have later no meaning. And if you're good at a game, the hacks breaks the balance and there's no more reason to play. If it's not that, it's the net transmission that breaks the balance. How many games have both problem. That is not acceptable.
Realy, if I play a online game, it'll be Chess. Now we get down to earth and people there understand that if they turn the program against you, it'll be like playing “two players mode”… without the presence of a second player. How some people cannot understand that alone?
Anyway, sincerely, I put to garbage all those unecessary, time wasting, online game.