ghosts in san andreas?


by Kingpin

15 years, 10 months ago


Yehome;133342
A Steve Irwin ghost!

Not the least bit funny, Yehome.

by Zombie

15 years, 10 months ago


You got that right Kingpin.

by mdp872105

15 years, 10 months ago


its funny in a very twisted way. I will admit I chuckled a little, but i have to agree that it really didn't needed to be post.

but back on subject I think the best thing to have would be have ghost like the librarian from the first movie. full torso and only halve the legs showing, the actions of the ghost should be zombie like and have there arms out chasing people.

by jogi82

15 years, 10 months ago


thats what i mean with the hovering ghosts.
btw who the f… is this steve irwin?

by Zombie

15 years, 10 months ago


jogi82;133403
thats what i mean with the hovering ghosts.
btw who the f… is this steve irwin?
Crickey! You've been living under a rock all yer life mate?
http://www.imdb.com/name/nm0410455/

by jogi82

15 years, 10 months ago


AHHH!
that “wildboy” guy!
i remember watching him on tv, just forgot the name!
so, now realy back to the subject!
working on staypuft model!

by jogi82

15 years, 10 months ago


mr. stay puft
continued:

by mdp872105

15 years, 10 months ago


nice work be cool to see it in game.

by jogi82

15 years, 10 months ago


thanks alot!
but this is only the 3d model with gta-material! there is no txd-file because i still cant create one yet!
u need to know how to use uvw-maping!

so again i ask around who can handle this 2 parts:
-player/ped export (3ds max)
-txd creating (unwrap uvw, uvw-maping in 3ds max)

btw the proton pack/flightsiut is downloadable over on ascendence.net:
http://ascendence.net/forum/index.php?automodule=downloads&req=idx&cmd=viewdetail&f_id=88

by jogi82

15 years, 10 months ago


i finished my work on mr. stay puft!
now i need someone who can create an txd-file and is good in ped-, playermodel export!