This is probably the dullest point ever, but just wanted to give the Wii version credit for really nailing the look of the Gozerian sections during the campaign. I found the building exteriors, particularly on Lost Island and Central Park levels to be much closer to the Shandor style as seen in the first movie than on the PS3/360 versions, which seemed much more video game generic. I think it was the use of the spiked turrets, which really hark back the very tip of Dana's apartment building.
Maybe it's just me…