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15 years, 9 months ago
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15 years, 9 months ago
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15 years, 9 months ago
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15 years, 9 months ago
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15 years, 9 months ago
Kingpin;140147
I understand their point about the quick turnaround… but I can understand why it may not have been included, Ghostbusters aren't atheletcally built people with lightning reflexes.
The waypoints and maps I totally disagree with, firstly, as with having a HUD, having a map would add needless clutter to the screen, and waypoints would remove a bit of the realism. Secondly, I like the idea of running about trying to find a ghost in the Sedgewick, and blundering into it without any warning. That's in the spirit of the games.
And has been mentioned, the PKE and Para Goggles help with any directional trouble. Also as someone on GBFans, or Protoncharging said, if Egon zooms off in a different direction, you should probably follow him.
And the cutscenes is of little issue to me, I love them and the fact they're rendered differently from the game.
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15 years, 9 months ago
what really begins to grate is how often Aykroyd's ‘Ray’ repeats the same lines and instructions over and over and over and over. And over.LOL :-)
“Hit him with a Boson dart! Hit him with a Boson dart! Hit him with a Boson dart! Hit him with a Boson dart! Hit him with a Boson dart! Hit him with a Boson dart!”
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15 years, 9 months ago
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15 years, 9 months ago
TimsGhost;140158Exactly. A map would be unrealistic and defeat the purpose of the PKE meter. A quick -turn would be unrealistic too in a Ghostbusters game. Sounds like they're expecting Resident Evil with proton packs.
They want it to be like Resident Evil, which I, for one, hate.
The way point comment is unfounded. The point of the game is to be fully immersed. Use PKE to get around, follow the guys or not. With a map and way points, the game is telling you where to go. In the movies, the guys didn't know where to go in the hotel; they wandered around and used the PKE to find the ghost.
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15 years, 9 months ago
Alright we know there's a multiplayer mode in there already and this is hardly a quick-fix, but come on, guys - if there was ever a game that begged for four player co-op, this is it. You have four squad members, typically. You have a campaign with levels that beg to be traversed with a friend.
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15 years, 9 months ago