IGN Preview!


by newrecruit1

16 years, 11 months ago


"New York has become sort of enamoured, fascinated with Gozer – everything Gozerian. Stay Puft has his own cartoon show now, he's on lunchboxes, and the Stay Puft brand is hitting all time highs, and going to open a Gozerian exhibit."

I can work with a new york fascinated in gozer, as long at it s keeped in the intellectual department, documentaries, history, museum, etc; I don't like the idea of Gozer being a “superstar” for the general public.

But StayPuft with his own cartoon show? lunchboxes? Are you serious? How your kids would react after seeing an horrifying giant marshmallow man? Maybe some would say “Cooool”, but others would need profesionnal help! I prefer to see the StayPuft company in a big marketing promotion, trying to clean its image by selling StayPuft products everywhere, than seeing it “accepted” by the general public. Hey, do i have to remind you that this monster almost destroyed new york?!


the replayability will come from the unpredictability of each and every supernatural encounter.

The challenge will be this “unpredictability”… I hope it will not turn the game in a “arcade mode” style, after you mastered the control; I hope you will need to stay focus on strategy, where the tiny mistake will make you pay the price!


The Proton Packs in the game, you see, have three main firepower modes (Proton, Electron and Slime)

Slime? Don't tell me the proton pack will shoot slime! If you realy wanna keep the slime as a weapon for the gb - something I never liked because “mood slime” is dangerous in a negative environment - at least keep the slimeblower! Don't make the proton pack shoot slime, it ll make the game look like a DukeNukem game!


and as the game progresses Egon is constantly tinkering with them – adding in new functionality and upgrading their stats (…) we're introduced to one of its new abilities, the Shot-Blast. Much like a shotgun, this mode of fire has a wide spread and is great from close quarters. It's perfect, in other words, for taking down the swarms of books that are now flying at you, animated by the Grey Lady.

I don't know about the shotgun. I never seen it in action, but it sound strange. One thing is for sure, to make a weapon the “ideal” against an enemy is a bad idea. You end playing like this “Oh, a red ghost, I'll take the red weapons.” “Oh, try to scare me with that blue ghost? Here, eat the ammo of my blue weapons!” it make the game look childish. Non innovative.

Why not a more powerful beam, at first, and then upgrades that will allow you to throw, from one collider, 2 or 3 particle beam at the same time! I prefer more power on the beam than excentric modifications. I'm conservative about the proton pack.

On sega genesis, I couldn't believe my eyes when I saw that my character was shooting like if he had a machine gun. Was I playing a bad version of “Contra”? That didn't had a ghostbuster taste, that's for sure.
A new technology, why not make a new one? The proton pack is not a toy.

- - - - - - - - - - - - - - - - - - - - -

Good thing, the environment is destructible! But the gb are not a demolition team, they need an ethics. They just can't enter and destroy everything in a room. Even if the city pay. Of course, it's impossible to do less damage as possible :p that can be a funny concept.

And if the Gb is a company in good term with the city, that mean “other professionnal” may give them competition. If you do too much damage, some people may ask for someone else, scared to see their house in ruines! You'll only lose a scene, a clue, and money… more ghosts against you later in the game or during a specific stage. It can be nteresting. But
you will only hear about that rival through the media (they are like “X-files” anyway).

- - - - - -

I viewed all the 90 images of the xbox game and I'm haaaaaap—–py! Happy happy happy! I have this to say,

image 9, I hope to see a scene, from a passenger view in ecto1, with the same camera angle; imagine a ghost on your right that you follow, he's high, like second or third floor, flying his ways trough the buildings, you can see him shortly behind each windows while he pass…

image 7, The third guy, on the far right, it's a bad idea. Yes, you follow the soul, but the scene look like you can just walk without any cover. The danger seems gone.

image 11,13 (and many others), i cant wait to feel the thrill!

image 16,34, the octopus doesn't need the gb… but a pest control company! Replace it with tentacles made of slime.

image 18, is it me who doesn't understand the scene or that tombstone is a bad idea?

image 20, soft voice: “it s beautiful… what await at the end/what's on the other side?”

image 30, i cant wait to lose myself in its underground labyrinth!

image 33 (and others), now im scared!

image 67, fighting stay puft upside down with a bomb on your back is not the ideal… but I'll pass, what i don't like is the… “flying alive marshmallow”?

My StayPuft scene would go like this: You are on the street, the big surprise appears in front of you. You never thought it would be StayPuft. The big guy is after you, and you need to reach “the” building as soon as possible to end everything. Ecto1 at top speed, avoiding other cars, you try to keep your firing angle. StayPuft is amused, always behind you with his giant steps. Your goal is to slow him down to reach the building in time.

There, if you succeed, ecto1 is in attack position with the other ghostbusters; they will try to slow the big guy at all cost, to let you reach the roof. A level under the roof, you can see the giant through the windows. From the top, you see your team running away: StayPuft's legs are on fire and the flames are too dangerous to keep their attack position. Everything depend on you.

StayPuft sees you and it's a race against time: the big guy starts to climb! You need to slow him down while trying to solve a puzzle that will cut the paranormal activity which protect the portal. Time to time, you will need to keep the ghosts away, slow StayPuft's progression, while trying to put the pieces of the puzzle in the correct order. Your PKE will alert you each time any ghost get close.

When you succeed at the puzzle, the portal lose its protection. StayPuft is 2 levels under you and you need to concentrate on the portal… using your upgraded “dual proton pack” which will allow you to cross the streams alone. The problem is: the floor shakes under your feet, flames are behind you, ghosts are attacking you, and your dual particle beams are very unstable. You will need to use both control sticks correctly, to get them on the portal at the same time, and then cross the streams… hoping you re not close to overheat!

If my concept is not good… PLEASE, replace at least the “living flying marshmallow” with ghosts, spirits, creatures, ANYTHING BUT THAT!

- - - - - - - -

By the way, I have fate in the PS2's potential. That console is capable of great colors and great graphics. It all depend of the programmers. I can't wait to see Ghostbusters on PS2! (*peter)

by JonathanArcher

16 years, 11 months ago


MuthaPussBucket
Ecto_Plasmic
Wii Pros : 4 Player Split-screen Co-op. , plus the face Wiimote = Neutrona Wand.
Cons : Very cartoony, alot of things aren't accurate; i.e proton beams, Proton packs.

Don't forget under cons “less story and dialogue”

Of course, I don't count the cartoony looks as a con myself, and as for the proton packs shooting slime, I don't mind that either, besides, its not like you could quickly switch weapons, they'd have to go all the way back out to the car and change the weapons.

by newrecruit1

16 years, 11 months ago


as for the proton packs shooting slime, I don't mind that either, besides, its not like you could quickly switch weapons, they'd have to go all the way back out to the car and change the weapons.

I always said that it'll be more thrilling to choose what kind of weapon your teamates should use. Well, I don't think that you will always be four, during a level. If you got all your teamates with you, you can choose to give to one the “slimeblower”, the other, the normal proton pack, one, the upgraded pack. It'll be more fun to see the result of your choice… will one of your team be only good at holding a trap? Will the guy with the slimeblower create more danger by using the moodslime on a powerful ghost? Did you made a mistake by not giving simply the normal proton pack to all your teamates? During a mission with a full team, you will feel better to carry different weapons. During a mission where you are only two… or alone… now you feel the pressure and the risk of the mission; you hope that the analyses you made in the GBHQ were correct. It can even push the player to adapt to each ghost class. You hear that you will fight a “vapor” type of ghost? one that have arms and legs? Will you need again to refer to your instruction manual's “ghosts section”? I think it can devellop the “fun factor”.

by muthapussbucket1

16 years, 11 months ago


That being said its already in the game. Your proton gun will shoot slime as well as a stream. Wish what you want, its already in.

Also many of the concept art pieces were just that, concept art. Not canon with the game, just concepts or ideas.

by Kingpin

16 years, 11 months ago


NewRecruit
But StayPuft with his own cartoon show? lunchboxes? Are you serious? How your kids would react after seeing an horrifying giant marshmallow man? Maybe some would say “Cooool”, but others would need profesionnal help! I prefer to see the StayPuft company in a big marketing promotion, trying to clean its image by selling StayPuft products everywhere, than seeing it “accepted” by the general public. Hey, do i have to remind you that this monster almost destroyed new york?!

Well, it depends how much of New York Stay Puft walked through… but as a lot of that night in 1984 was concentrated to the Central Park West/Central Park/Columbus Circle area, only a select portion of the population of New York would've seen Stay Puft in person, more may have seen it via new casts but overall it may have been a stunt to them. Plus little kids probably would've loved it because it was this big, famous cartoony mascot stomping on buildings.

Plus, as you mentioned with the company wishing to reinstall confidence in their product as something that doesn't usually try end the world… a massive product run doesn't seem that surprising.

where the tiny mistake will make you pay the price!

Not every ‘tiny’ mistake I'd hope… it'd kill the fun of the game if you were having to be careful about everything you did… as it's almost actively encouraged to destroy your environment in order to knock the fight out of the ghosts, it seems at the moment crossing the streams would be the only thing that'd make you pay the price.

Slime? Don't tell me the proton pack will shoot slime! If you realy wanna keep the slime as a weapon for the gb - something I never liked because “mood slime” is dangerous in a negative environment - at least keep the slimeblower! Don't make the proton pack shoot slime, it ll make the game look like a DukeNukem game!

I'm interpreting that as a mistake on their part, other reviews I've read say the slime tether gun is something altogether different and not part of the Proton Pack.

And how would it look like Duke Nukem? Have you even played Duke Nukem?

I don't know about the shotgun. I never seen it in action, but it sound strange.

Then it's best to wait and see it in action.

One thing is for sure, to make a weapon the “ideal” against an enemy is a bad idea. You end playing like this “Oh, a red ghost, I'll take the red weapons.” “Oh, try to scare me with that blue ghost? Here, eat the ammo of my blue weapons!” it make the game look childish. Non innovative.

Given it's not going to be as simple as ‘red ghost/blue ghost/pink with yellow polka dot ghost’ game I don't think there's anything to worry about. It's certainly going to be a more general case of ghosts that are affected by the normal streams, some which need a beam with a bit more kick like the Neutron Stream and some ghosts that are affected by the cold.

2 or 3 particle beam at the same time!

Two or three particle beams at the same time? That'd be like an arcade game. The modifications are there to add variety to the game.

Good thing, the environment is destructible! But the gb are not a demolition team, they need an ethics. They just can't enter and destroy everything in a room. Even if the city pay. Of course, it's impossible to do less damage as possible :p that can be a funny concept.

Getting too hung up on the ethics of things would just take the fun out of things. The film established a humerous level of collatteral damage… people would want to destroy things. Besides we don't know how the ‘city will pay for it’ thing will work in the game.

And there's no need for some shadowy, only heard in the news rival.

image 16,34, the octopus doesn't need the gb… but a pest control company! Replace it with tentacles made of slime.

Who's to say they aren't made of ectoplasm?

image 18, is it me who doesn't understand the scene or that tombstone is a bad idea?

That's presumably from the graveyard scene… could be the spectral shark leaps out of the ground like it could be leaping from water. But bear in mind it's only concept art.

If my concept is not good… PLEASE, replace at least the “living flying marshmallow” with ghosts, spirits, creatures, ANYTHING BUT THAT!

What's wrong with the evil smores?

by Kalonthar

16 years, 11 months ago


What's wrong with the evil smores?

What's wrong is that the minis don't have evil chocolate and evil graham crackers to accompany them and make them sweet evil delicious s'mores. Thinking of all this one just has to ask…. Can I eat some of what's left of Mr. Stay Puft safely?

by lionheart1

16 years, 11 months ago


Well, it's doubtful considering what happened to the RGB's uniforms in “Citizen Ghost.” :p

by Kalonthar

16 years, 11 months ago


Maybe, but how things are in the movie aren't always how they are in the cartoon and vice verse… I don't care, I'm jabbing him with a stick and getting a snack

by newrecruit1

16 years, 11 months ago


Well, it depends how much of New York Stay Puft walked through…

:-) you could do a good politician :-)

a lot of that night in 1984 was concentrated to the Central Park West/Central Park/Columbus Circle area, only a select portion of the population of New York would've seen Stay Puft in person

Yeah but the whole NewYork had paranormal activity, right? What horror story you could have heard only by visiting a market, the garage, your job, or from a “friend-who-have-a-friend” victim of a mad spirit. At school, the teachers are giving advices about what you should do if you encouter a ghost. The town is under a big confusion. Dark story are flooding the medias. There's even new “professionals” who “bust” ghosts in the city! Your kids are scared and now they saw on tv that giant unexplicable thing crashing grandma's car!?

Plus little kids probably would've loved it because it was this big, famous cartoony mascot stomping on buildings.

Yeah, it's possible… everybody in NewYork are hollywood fans or on drugs anyway j/k :p

Plus, as you mentioned with the company wishing to reinstall confidence in their product as something that doesn't usually try end the world… a massive product run doesn't seem that surprising.

Like I said, a prefer that concept rather than people “fascinated” in StayPuft… I still wonder how parents can buy lunchboxes for their children… Also, the cartoon show can be a suicide alternative from the company, to find clients, when nobody want to hear about it…

Not every ‘tiny’ mistake I'd hope…

Oh only things like: looking in the wrong direction at the wrong time (you took the left when he was just on your right)… leave the ghost an instant to recover, sending you on defensive… wait that the ghost will show up, allowing him the first move… leave your pke “on” in a area with powerful paranormal activity, making its circuits burn, turning it useless… follow the ghost game, trying to get him, you surround yourself with the burning trail of your own particle beam… etc

how would it look like Duke Nukem?

Oh I could have take a different game name, anything that have too much fantasy in a hero's arsenal. In numbers or by actions.
“Tron 2.0” made the mistake, to my personal opinion.

Then it's best to wait and see it in action.

Yeah, we all like a “boom stick” anyway. :p
I just don't want something that will make me feel like shooting bullets.

It's certainly going to be a more general case of ghosts that are affected by the normal streams, some which need a beam with a bit more kick like the Neutron Stream and some ghosts that are affected by the cold.

Well, it's the same thing that I said. I like upgrades but I think it's more important to work on your “beam capture balance”. A ghost certainly doesn't stay still when you got him in your beam. If he's strong enough, he may escape your control. And the beam is difficult to control. I think they should make the player use the right control stick, during a capture, to hold the ghost sucessfuly; to do that, the player will need to do each opposite moves that the ghost will make. No mini game, instant action. You do it right or you do it wrong, but a partner will surely help you; the teamwork takes all its meaning.

Ghosts affected by the… cold? I never heard of that and I don't like it.


Two or three particle beams at the same time? That'd be like an arcade game.

I agree. Like I said:

I prefer more power on the beam than excentric modifications. I'm conservative about the proton pack.

The “dual particle beam” was an idea more like an “ultimate weapon” for a “ultimate situation”. Like what Venkman did in the RGB against ?Necsa?. Something that is very powerful but that you will use only on a specific occasion, because it may overload. So you will not activate the upgrade during your hunt. It's in my StayPuft stage concept.

The film established a humerous level of collatteral damage… people would want to destroy things.

That's what I said:

it's impossible to do less damage as possible. That can be a funny concept.

Imagine, you have no penalty, but the mayor is mad against you because of all the damage you did in the last missions. It's just for the sense of humor, more substance in the script. In the game, the ghost will do everything to find protection or to turn the environment against you (we all know that I guess). It'll be impossible to do less damage as possible. That ethics will make the player feel like Ray “Sorry, it's my fault!”. A program is a program; if the player is capable of saving a bottle or two, why not give him a bonus
:-) “the flowers are still standing” :-)

The other “professionnal” are not shadowy. I said X-files to present them as serious people who doesn't have the tools. Sorry if I made this sound like that. They are just elements in the script to give more life in the city. Everyone try to win their life. Since a company like ghostbusters can run nicely, why not someone try to take his fair share. And if a player just play to burn the place down, at least there will be a reason for him/her to stay profesionnal to not lose some clients. I said also that you will only hear about them through the medias, that's because there's no reason to concentrate on their presence. In the sega genesis, after a mission, there's a news paper, I think we will see something close to that in the new game; depending of your action, your company may sound positive or negative compared to “other” profesionnals.

What's wrong with the evil smores?

I prefer a “desperate-almost-impossible-fight” against the original big guy rather than new elements that wouldn't even make its way in the original movie! That 3d scene look nice but it's like a ultimate “plastic surgery” of the NES final fight scene. The only difference is: it's not Gozer and the Terror Dogs who shoot at you… but the big guy who was originaly climbing behind you in the old game. Nice graphics are maybe beautiful for the eyes, but an old bad recipe will always leave a weird taste in your mouth.

by muthapussbucket1

16 years, 11 months ago


Ghosts affected by the… cold? I never heard of that and I don't like it.

And yet Harold and Dan are writing it. So tough luck.