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by newrecruit1

16 years, 11 months ago


yeah, like maybe he could shoot out deadly Smores at you or something?

Yeah, even that…. sadly…

As long as he's not firing lasers from his eyes (as in the Genesis game). (^_^)

Now that would have made someone cry!

by Nix

16 years, 11 months ago


NewRecruit
yeah, like maybe he could shoot out deadly Smores at you or something?

Yeah, even that…. sadly…

As long as he's not firing lasers from his eyes (as in the Genesis game). (^_^)

Now that would have made someone cry!

Well, at least it's the real Stay-Puft and not a 120' tall Airhead or something trying to look like him…

by JamesCGamora

16 years, 11 months ago


Nix
As long as he's not firing lasers from his eyes (as in the Genesis game). (^_^)

Or breathing swirlie fire.

by DarylScoleri

16 years, 11 months ago


Nix
Well, at least it's the real Stay-Puft and not a 120' tall Airhead or something trying to look like him…

actually, that'd be 112.5' tall

by muthapussbucket1

16 years, 11 months ago


Daryl Scoleri
Nix
Well, at least it's the real Stay-Puft and not a 120' tall Airhead or something trying to look like him…

actually, that'd be 112.5' tall


<applauds>

by newrecruit1

16 years, 9 months ago


http://www.youtube.com/watch?v=FLi9_uPg1Tk&NR=1

I watched the first 15 seconds a couple time, this game is great, but they should make the moves smoother for the gb character to add more realism. Like that, the “cuts” between each moves will fade away and you'll be more able to feel the pulling/pushing/pressure effect of the ghost/beam.

I also wish to hear more angry tone in Slimer's voice. Like when the chandilier falls in the ballroom or when he ran away from Ray.

(I know, he was frightened)

by Kingpin

16 years, 9 months ago


The motion in that video is more ‘jagged’ then it would usually be because it was recorded using one of those desktop recorders… the motion is more fluid in the better quality videos of the in-game footage.

by newrecruit1

16 years, 9 months ago


Well, I hope it's true… anyway, most of today's games have the same problem.

Hey, another thing they should work on, I watched the first 5 seconds a couple of time and you can swear that you are in front of a FISHING game; this guy is not holding a positron collider but a fishing rod! :-)

by Kingpin

16 years, 9 months ago


NewRecruit
Well, I hope it's true… anyway, most of today's games have the same problem.

Hey, another thing they should work on, I watched the first 5 seconds a couple of time and you can swear that you are in front of a FISHING game; this guy is not holding a positron collider but a fishing rod! :-)

I think the fishing similarity was something they were going for… I thought you'd be pleased that there's a chance a ghost could break free, like a fish breaking loose from the line, making the person have to capture and beat them up again.

by newrecruit1

16 years, 9 months ago


Hey, another thing they should work on, I watched the first 5 seconds a couple of time and you can swear that you are in front of a FISHING game; this guy is not holding a positron collider but a fishing rod! :-)

I think the fishing similarity was something they were going for… I thought you'd be pleased that there's a chance a ghost could break free, like a fish breaking loose from the line, making the person have to capture and beat them up again.

No no no, that's not what I'm saying (wonder if you're playing with my words). Of course it's a good thing that the ghost can break free, if he's strong enough, it gives all the meaning to the teamwork. Here, let me do you the picture…



My! I got a big fish! Hue, what the hell?! He's flying?!! I will get you anyway you mutant! Hue, what the hell happened to the environment?! I'm in a BALLROOM?! In front of… a GHOST?!! :-O
Why it has to be this instead of baseball (ballroom/ball room)! Someone help me, I'm stuck against whatever it is!

I swear I'm fishing in Cabela's Outdoor Adventures on ps2 :-)