Mortal Kombat:Armageddon
Not as great as I had hoped for, the fighting style system which I liked in deception was reduced, the fatalities gone, replaced with what appeared to be a kreate a fatality, which sounded cool..was not. Instead everyone has the same fatalities, you have to learn all the damn codes for them and half the time you can't enter them in fast enough, and they dont look that cool. The konquest was mode which they claimed was even more in depth than the last and much more interesting was not, beat it the first day. The go karting was cool although I wish they had more characters and tracks, I bet they could actually turn that into a mariokart type game. The selection is nice with every character you can think of, but I think it came at a cost of gameplay.