Actually, 90% of the time writing it on Notepad's exactly what I do. Figures this one time in ten…
Venkman: I'm not neccessarily saying don't use him in the Nightsquad story–he knows the NS characters and probably should be in there at least as our contact to them. Plus there's always room for jokes…
Venkman: So, Jen, I hear your cousins are in hot water again. Did they really blow up your grandmother's microwave?
Jen: (sigH) I swear, at this rate Aunt Janine's going to bar them from Mister Wizard forever…
Anywa, here's the working plot outline right now as I understand it
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“Opening Night” (plot outline as of 61003t)
It's opening night for the new Disney animated movie, Dance of the Skeletons, a full-length comedy/horror inspired by the classic short “Skeleton Dance”. Among those in attandance at the gala premiere…
Peter Kong. Head animator of the project. His father and grandfather once chased ghosts for a living, and those stories made him interested in the paranormal. Though he never thought he'd enter the “family business”. Heh heh…
Dr. Joey Williams. His PhD in parapsychology proving useless in finding employment, he's gone to his other love, stand up comedy. A friend of his has a voice part in the movie, and got Joey the ticket.
Dr. Fritz Baugh. A quantum physicist who's been down on his luck since a mysterious lab accident a few years before made him unemployable by the scientific community. He's currently working at a K-Mart after having lived in Newark for a few years. He won the trip to California and the tickets for the premiere in a radio call-in contest.
Jeremy Hicks. A bit of drifter who'd once had a run-in with a local spirit. Good with his hands (but not in that way). He also won tickets in a contest.
Dr. Peter Venkman. An authentic Legend of Ghostbusting, I don't really need to tell anyone here about his history. Now a Hollywood big-shot, he's here just because it's “his scene”. (Might also work in cameos from Dana and Oscar, now a surly teenager, here.)
Well, something goes wrong.
The exact nature of the paranormal entity that attacks the premiere has yet to be determined. Peter Kong has suggested that it's the ghost of a disgruntled animator at a rival studio, though I also think something should be done to tie whatever attacks the theatre to some sort of larger plot, a Master Villain of some sort (“Lord Atrocity has given me the power to destroy you!!!” This is still a sticking point in the story. Kyle has a backlog of villian ideas as I recall–maybe he's got some ideas that will fit the concept) Most of the audience vacates quick, save for Venkman, Joey, Fritz, Peter, and Jeremy. Venkman has faced a ghost or two in his time, after all. As for the rest, perhaps the Director is the focus of the ghost's wrath, and has been badly hurt in the first attack–the rest bravely stay to see if they can help him.
Somehow (this being another sticking point) the group drives the ghost away (despite not having proton packs or ghost traps). Acting quickly, they take the wounded Director to Stevens Point Hospital, where he is attended by Dr. Kyle Stevens and Dr. Micheal Camy. They manage to stablize him, but then the ghost shows up and finishes the patient off. It disappears, it's thirst for revenge slated (for now?) Joey and the rest are in the waiting room, and don't know about this until it's too late.
Well, Kyle and Micheal are fired–the chairman of the hospital board is one of those Dean Yaeger/Judge Wexler types who doesn't believe in ghosts.
Venkman, meanwhile, starts to set up the Ghostbusters West Coast. He doesn't necessarily recognize the name “Lord Atrocity”, but knows enough to figure Something Big is up. He orders a dozen proton packs from Ray, and waves a large check in the face of Dr. Andrew Harness, veteran of the East Tennesse Ghostbusters (now crippled by his final battle with the evil entity Ashram) to train the new crew. (This is where the Prologs, both Andy's and mine, fit into the story line)
Venkman goes to Joey first, and makes him CEO (Joey reminds Venkman of himself, after all), and then brings the other men who helped out in the theatre as well as the two doctors into the fold.
The fledgeling GBWC then holds a sort of job fiar/recruitment drive and come up with the following recruits:
Dr. Robert John Griffiths. He's an affable engineer from England who likes California a lot better than home (“You have a bloody sun out here. Don't have that in Morecambe”), and will no doubt get stuck with most of the dirty work of maintaining equipment…
Micheal Chad. This Canadian computer game tester doesn't seem to take much seriously, but somehow always comes through when the chips are down. Nicknamed “Mister Clutch” for that ability. Also nicknamed “Chadderbox” because he doesn't shut up.
And one last character. This is either “John Lipsyte”, and it would be up to Ray Parker Jr. to define him, as this way he'd be his “proxy” for the origin story. Or this could be Otter (more on that below…)
The new Ghostbusters undergo training and are divided into two sub teams:
The Northern Team is headed by CEO Joey himself. It's roster is completed by Fritz, Robert, Jeremy, and “John”/Otter
The Southern Team is co-captained by Kyle and Andy. Peter, Chad, and Micheal fill out it's roster.
After several smaller cases, the GBWC finally confronts their first big foe, “Lord Atrocity” or what ever, and defeat him in a spectacular battle that establishes them as a full-fledged Ghostbusting force to be reckoned with.
However, after that battle, the North team loses one of it's members. Either “John Lipsyte” quits completely, or if we merge/replace him with Otter, he quits full time Busting to take a more secondary/supproting role. After this, Fritz suggests his old friend, a troubled young man named Leon Hogan, to fill the empty slot. At first, it looks like a mistake, as things get a bit tense for a while, but eventually Leon proves himself and thus, the “final” rioster is complete.
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So there's still a question or two we need to answer, but it looks solid to me (of course, I'm probably biased…) :d