Man you guys...


by demonaz

15 years, 9 months ago


JonXCTrack;137943
I played a demo for the Wii and Xbox 360 at the New York Comic Con.

Take it from me, the game is plenty difficult on both formats. On the build I played on the Wii, you had to wear the ghost down and then shake the nunchuck to engage the wrangle beam. It was counterintuitive and I mentioned that to James Clarendon (sp) who was watching me play. He said that the developers agreed and that on the final build the beam would change from blast to wrangle automatically when the ghost's health meter was worn down enough. On the 360 build, the beam automatically changed from blast to wrangle, but I still had to pull the ghost over the trap and hold it there long enough to be pulled down into the trap. That said, one could engage the wrangle beam early by pressing the left bumper and the right trigger and use it to move small physics objects out of the way and I was told that you could even wrangle ghosts early using that feature - but that you had to be “really good” to do so.

That aside - Skanker, do you happen to know if the player is able to trap multiple ghosts in the same trap at the same time? I was thinking that this might be a good way to earn extra money. For example, say you and Ray both wrangle a different ghost and bring them over a single trap at once; instead of earning $500 for separate catches, you could earn $1500 instead.

Also coming from someone who played the demo at NYC Comic Con I can say that wrangling the ghost gives a unique challenge. Believe me, it's not the hardest thing you'll ever do in a video nor is it a walk in the park. Wrangling was both fun and innovative but also presented a degree of difficulty as the ghost would try to escape (and did escape on some occasions) and then go back to possessing items and flinging them at you. Even if you damaged the ghost enough to where it was knocked out I could still feel some resistance while it was going into the trap.

And I'm sure that the demo was on Normal or maybe even Easy difficulty. Try it on a harder difficulty when you get the game if you're not convinced but I sure as hell was.

by skankerzero

15 years, 9 months ago


Don't forget, if trapping was difficult, would you really want to play a game as long as this if each ghost was a pain in the ass to trap?

Not me.

by Kingpin

15 years, 9 months ago


ronal_052;137956
yes, like in the movie GB2 they trap the 2 scoleri brothers in one trap

That's not the same thing, if I understand Jon he's talking about dunking multiple ghosts into the same Trap at different times, not all at once.


And I hate that idea, I prefer the established idea you can only use the Trap once, and it then has to be emptied. Be it one spook or two, once a ghost's in it has to be loaded into the Containment Unit before it can be used again.

by doctorvenkman1

15 years, 9 months ago


Kingpin;137992
That's not the same thing, if I understand Jon he's talking about dunking multiple ghosts into the same Trap at different times, not all at once.


And I hate that idea, I prefer the established idea you can only use the Trap once, and it then has to be emptied. Be it one spook or two, once a ghost's in it has to be loaded into the Containment Unit before it can be used again.

Actually Ben, I think Jon was saying it exactly as it happens in GB2, with both ghosts being captured at the same time by 2 separate Ghostbusters.

I agree, you should not be able to reuse a trap without emptying it, but I don't think that's what Jon was implying.

by skankerzero

15 years, 9 months ago


Kingpin;137992
And I hate that idea, I prefer the established idea you can only use the Trap once, and it then has to be emptied. Be it one spook or two, once a ghost's in it has to be loaded into the Containment Unit before it can be used again.

collecting or emptying traps isn't much fun when you're getting swarmed by several ghosts at once.

by Yehome

15 years, 9 months ago


That's a hint.

by JonXCTrack

15 years, 9 months ago


Doctor Venkman;137993
Actually Ben, I think Jon was saying it exactly as it happens in GB2, with both ghosts being captured at the same time by 2 separate Ghostbusters.

I agree, you should not be able to reuse a trap without emptying it, but I don't think that's what Jon was implying.

Correct. I was implying that through teamwork, two or more ghostbusters could stuff multiple ghosts into the same trap at the same time for an added bonus.

Another idea - if you put too many ghosts into the same trap, the trap blows up/springs open and the ghosts escape.

by Kingpin

15 years, 9 months ago


skankerzero;137999
collecting or emptying traps isn't much fun when you're getting swarmed by several ghosts at once.

Naturally, I agree that having to rush back to Ecto-1B every time you filled a trap would get tedious and unnecessary (the same reasonable argument for why all the equipment is combined into one Pack).

It was my understanding that you'd have unlimited Traps, and that one of the few Traps that would take multiple ghosts at different times would be the one atop the car.

Of course this understanding is subject to the info that's been released.


Jon: Why are you trying to make the experience harder?! :p

by ecto_plasmic1

15 years, 9 months ago


Kingpin;138023
Naturally, I agree that having to rush back to Ecto-1B every time you filled a trap would get tedious and unnecessary (the same reasonable argument for why all the equipment is combined into one Pack).

It was my understanding that you'd have unlimited Traps, and that one of the few Traps that would take multiple ghosts at different times would be the one atop the car.

Of course this understanding is subject to the info that's been released.


Jon: Why are you trying to make the experience harder?! :p

now that's a good experience from the 1st GB game… LOL The GB's have to BUY their own equipment.. lmao.

by JonXCTrack

15 years, 9 months ago


Kingpin;138023
Jon: Why are you trying to make the experience harder?! :p

I'm not. I just want the option of pulling off a challenge for replay value.