I really hope they see this, even if they do nothing about it. I posted this on the former Sierra/current Activision Boards at the Ghostbusters site:
Dear Activision,
I've supported your company for about 28 years now, since the 2600 days. I loved your VCS and computer games from this time period because there was a lot of care and originality was put into your games, one of which was David Crane's Ghostbusters. I was also glad you survived the gaming crash of ‘83 when so many companies didn’t.
In the late ‘90’s/early 2000's, you again caught me with your Tony Hawk and Spider-Man franchises. How lucky you were for Neversoft. When you bought out the Guitar Hero franchise, I was glad the series was going to continue.
Your company gets bigger and bigger becoming the “New EA” of gaming, reaching Borg-like sizes with the amount of companies you assimilate. I don't see the creativity as much, nor do I see those charming, original titles the company was known for, but hey, there's still a few notable titles worthy of purchase at times. I always liked “rewarding” such a long-lived company with my money for a solidly produced game.
And then you assimilated Blizzard/Vivendi/Sierra, because resistance was futile.
I probably wouldn't have cared as much, save for your hackneyed “evaluation” of what properties are key to keep. Spyro and Crash Bandicoot haven't been relevant to gaming in ages, but I guess someone out there must buy them. I didn't realize Ice Age had such a following, but whatever. Don't even get me started on the probability of never seeing King's Quest, Space Quest or Leisure Suit Larry again. But of all things, you decide not to publish Ghostbusters.
This is probably the most ridiculous thing to try and comprehend, seeing how that apparently, Ghostbusters is not a viable enough property to have under the Activision banner, when the same company published dozens of Ghostbusters games for dozens of consoles in the ‘80’s and ‘90’s. Are any of your current corporate people aware of this, or was that knowledge simply “before your time”?
How you could not want to publish such a highly prolific game that Activision already has a history with is beyond me. It's like Tecmo not wanting to do Ninja Gaiden or Konami not wanting to do Metal Gear.
Of course, there's talk of wanting to delay an almost finished game until next year as some great “marketing strategy” (which is all it is) to coincide with the 25th anniversary of Ghostbusters, which is laughable because the Ghostbusters fanbase is a dedicated community who also happens to get the continual short end of the stick when it comes to related merchandise, not that Columbia/Sony really cares. It's disgusting that a company as big as yours with the financial resources you have available suddenly can't find a high profile title like Ghostbusters as “worthy” enough for publication under the Activision banner.
At any rate, I think I'm going to stop being an Activision customer. I understand that it's a business, and money is the bottom line, but when you can't and won't give back to the people who have supported you over the years, then I no longer can justify “rewarding” you with my money. I guess that means future Guitar Hero and Spider-Man titles are out for me as well now, but that's your loss in the long run. Oh, and just to let you know, I actually bought an Xbox 360 with the primary intent of purchasing Ghostbusters, and if the Wii and DS title turn out to be decent, I'd be picking those up as well. Three immediate sales lost from me. I'm sure I'm not the only one.
It's a shame that your loyal customer base is not a part of your overall expansion plans. I really do miss the days of David Crane, Alan White, Steve Cartwright, Robert Whitehead and Larry Kaplan who made the Activision name a sign of quality. Now, it's just a name.
Sincerely,
GuyCC