You know what they should have done, as a bonus game? A C64 remake with today's inovation; you start on the citymap, move to the red area, and there the game shows you the front view of the building; you arrive from the bottom of the screen to the street, where you can move to the property; as you move left/right in the screen, the camera angle changes the view to give a 3d aspect; you cannot move around the building or enter it; most of the time, there's only one ghost but another one can surprise you after you trap the first one; the biggest inovation would be the fight against Gozer, where you'll need to dodge or block her attacks with the streams. Before that, you'll do exactly what happened in the first movie; you would climb spookcentral, but you'll need to play safe with the pke to arrive on top. There, you'll meet/fight Gozer, cutscene, try to burn and slow StayPuft before he tries to climb, cutscene, play a minigame where you'll fight against the stream pressure and portal energy to close it, but this, after fighting an army of ghosts coming from the portal.
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Reading the Spirits Guide in the game, I was wondering if it didn't made a mistake; it is said, in the PS2 version, that it is a good thing that Ray has choosen the StayPuft form, that if someone would have thought about “nothing”, that the whole world would have disapeared in somekind of void… but didn't Peter said to the others to clear their mind first? It's like choosing “nothing”… I know, it's a game, couldn't resist :p