OXM Ghostbusters Game Article


by JasonLudy

16 years, 5 months ago


Hey gang…I'm uploading scans of the OXM article that just came out. It doesn't reallt show or tell us anything we don't already know, but I thought it was worth posting…enjoy!

Mod Edit: Due to the wishes of OXM, I have removed the scans from this page - Kingpin.



by ghostbusters2131

16 years, 5 months ago


Thanks for the big scans… but those were alredy posted here:
http://forums.ghostbusters.net/viewtopic.php?t=12273&start=945



by newrecruit1

16 years, 5 months ago


(…) the StayPuft Marshmallow Man, a 100-foot-high spongy monstrosity made of gelatin, dextrose, and pure evil (…)

They forgot “ectoplasmic” in the ingredient :p

having trouble rasslin' a ghost? Slam him into the ground and he'll obey.

What a bad concept. I asked myself what it was, when I saw the video; didn't know if the ghost was trying to escape or if the player had trouble with the controller. They realy need to change that; the “slamming action” erases the strength that the ghost has, like it has no power, no substance, no more identity, and, with that, all the meaning of the hard work made to stabilize the entity above the trap.

Dunno if it's already made but I think that the best concept, to slow down a ghost momentarily during a fight, is to create an “extra energy discharge” from the positron collider. An attack that will last only one second, where the stream becomes/looks more powerful. In result, the ghost's speed and power against the particle stream is lowered. The player won't be able to repeat the action during a certain period, the cooling system working hard to keep the equipment operational. At the beginning, the ghost will recover quickly from this special attack, but will have more difficulty as the dual advance. The special attack may take a few minutes before returning available to the player, if the ghost is able to get to a safe distance, its effect will fade slowly and the player will have to work more harder.

Realy, forget about that “slamming” option; “it is bad…” (*egon)

by JasonLudy

16 years, 5 months ago


I guess this post should be deleted, eh?

by Kingpin

16 years, 5 months ago


The system of slamming a ghost in order to weaken them doesn't seem all that flawed.

How does wearing it down make it seem the ghost had no power or substance? As for identity… it's just a ghost, not all were human. And there would be hard work in order to wear it down so you could get it in a Trap, it's not as simple as simply catching it in the beam and holding it in place.

by Kalonthar

16 years, 5 months ago


I don't mind the slamming, but its not really in line with what we've seen of the films/cartoon. Doesn't mean it can't be something that Egon thought of after GB2 though. Sure would make this a little easier to capture the ghost. Of course I don't think its really possible to use the beam to slam them into the ground, but its a video game/fictional universe.

What I'm curious about is where they are getting the slime from for the pack. It's obviously not the mood slime, so it's probably just being collected from the ghosts - either that or its artificial.

by Mjollnir

16 years, 5 months ago


Good question about the slime. I thought it was gonna be the mood slime but the slime is probably collected from either Slimer or another goul that they've encountered. Although if it is the mood slime in another color it can be constantly and easily be replicated(ala the court room scene in GB2).

by Yehome

16 years, 5 months ago


About the ghost-slamming:

http://www.youtube.com/watch?v=IU6sWbAPYyY

Look how they get Frankenstein's creature's ghost in the beginning… :p

by Kalonthar

16 years, 5 months ago


Heh, I'd hardly call that close to the same thnig as seen in the game.

The discussion does bring up an interesting point though. This game is based on the films, not the cartoons and the only real exposure we have to them capuring a ghost (using the packs at least) is Slimer and the Scoleri brothers, so who knows what measures they had to use to capture a lot of the ghosts. I mean, 3 out of hundreds isn't much of a glimpse. Especially since, as we've seen / has been alluded to, they aren't always captured using the pack and at times, its just one GB that does it while separated from the others.

by ajquick1

16 years, 5 months ago


There is some discussion of the article here.. as well as the articles / magazine editor posting about the game:

http://www.gbfans.com/community/viewtopic.php?f=46&t=6005