Since I'm having scanner issues, I'll post some notes.
- Their involvement with Terminal Reality. Coming in on the project, saying the studio did a great job and all they did was help give it the tone of the first movie.
- Able to explore old ideas that couldn't be done in the movies like blowing up buildings, the island rising out of the Hudson river, the boat sequence and more.
- Not sure if the sequence of the Ghostbusters fighting on one of the Macy's Day parade balloons was cut or not for the game.
- Both like their digital looks, for the game and the new toys.
- Appeal of the script to long-time fans. What made the cut and didn't. Offering enough different things that didn't retread the movies.
- Opinions on what the fan would like the most, being part of the team.
- Voice recording locations of the four. Ramis in Chicago, Aykroyd in New York, Murray in an unknown location, most likely Arizona and North Carolina, Hudson in California.
- Details on the new movie, pretty much what we already know, like the script writers, younger busters, originals as mentors. Aykroyd, Ramis and Reitman are consulting on the script.
- They believe the new game help remind the studio (Columbia) that the audience interest has always been there and want to continue involvement with the franchise.
- Fondest memories for Aykroyd was running down the street with a smoking trap and being impressed with the rooftop set from the first movie.
- Aykroyd's belief in the paranormal and Ramis still is the skeptic when it comes to that stuff.