Dylan, Shit how are ya!! I'm still around, just real busy. Edge has some AMAZING potential, but have you seen ZdooM's v2.0 and its ACS scripting. Lots of cool things. Not as powerful yet as edge, but when Randy Heit incorporates DoomScript™ it should be even more (no date on that). I'll send you guys everything I have even development stuff that never got released.
I sure hope you guys have better luck than I did with levels. I was always a Sprite and weapons artist and hated designing levels. My creativity shows thorough on many of the newer and later levels, but truth be told I hated it. Much the reason why all the GFX for the game are done, yet not the levels. My skill at making weapons has increased 10 fold since then (even after the second weapon set remake)
http://www.doomworld.com/gbd2/misc/sawedoff.gif that's the latest thing I've done. If you guys are serious about redoing alot of the stuff as Bo Suggested, I would be glad to redraw the Proton Pack, as I feel I owe it to her
I'd also be thrilled to see members of this community supporting like a community made wad, where everybody submits stuff.
Drop me a line I even use AIM (gasp) sscuba119 or
ray_stantz@hotmail.com for MSN
Chad: Yeah, the multiplayer thing never worked, becuase the project for doing Internet games (DoomServ) Got b0rted. I think, THINK, as of recently a new one named ZDaemon might be up. I'll have to look into it. I'm not positive, my DooM Community involvment is limited to basically making weapon graphics now.