sandmanfvr;151181
Or test this more. To many, and I mean MANY, companies put out bugs in games these days. AND our favorite game was delayed when they were dropped from a publisher, remember that? So they had TIME to fix this issues. I know some haven't seen many, but they are not “end of the world” bad, but still shouldn't have been in a game that had time to be polished to perfection, or very close. I was surprised when I saw/heard of some of the glitches.
I think that's an excellent point.
I too was suprised to see certain elements having a lack of polish, or even common sense, considering the extra time the game was afforded.
I had a glitch in the cemetary which caused Ray to keep shooting at a ghost after it had been captured. The shell of this ghost, complete with life meter, would not go away and could not be recaptured or moved. Seeing as Ray was fixated, i had to go through the rest of the level by myself in order to advance to the next book mark that would allow me to load the game from that point and not have to replay the level.